Wednesday, May 20, 2009

The Videogamer, Vol. IV...


Sorry about the absence, but I've been traipsing around the Capitol Wastelands of Fallout 3 for much of it. Seeing as Bethesda only released the DLC (Operation Anchorage, The Pitt, and Broken Steel) for 360, I had to replay the entire game. And I didn't care one bit.

Over on Jinx's blog, I'd listed Metal Gear Solid IV as my game of the year. Methinks Fallout 3 has overtaken it. I have not played a game through a second time in quite some time. For those of you who haven't played this post-apocalyptic gem, give it a whirl on PS3 or 360. 360 owners, read on for a breakdown of the DLC.

Note: I recommend all three for the true Fallout experience.

Note Note: I also recommend visiting gog.com (good old games) to purchase and play the first two Fallouts on your PC. As Tony (the Tiger, not Soprano) would say, "They're great!" But he'd drag out the "They're" a bit longer. I digress...

If Fallout 3 is a 10...

...Operation Anchorage is a 7.5. It plays Fallout, but it doesn't quite feel endemic to the larger universe. A computer simulated reenactment of the liberation of Alaska from the Chinese (a huge event in the Fallout future), this mission lacks the tangible danger of the larger game.

...The Pitt is an 8. It would be a 9 or higher were it larger and longer, but its brevity holds it back. The largest quest involves picking up steel ingots scattered about a steelyard haunted by mutated monsters called Trogs. Cool but tedious. The rest of The Pitt blows by. A gladiatoral fight for freedom was over too quick (then again, my character was too statistically developed and well-armed for anyone to pose much of a challenge by that point). The final decision will delightfully challenge the morals of your Wasteland proxy more than any other in the game.

...Broken Steel is a 10. You simply have to get this DLC. If you've gotten to the end of Fallout 3, your character's probably reached the maximum level of 20 and you've still got a ton of Wasteland exploring left to do. Broken Steel raises the level cap from 20 to 30. And it supplies new, tougher enemies for your badass hero/villain to slay. And the three main quests don't suck. They are not merely tacked on missions. They nicely add depth and meaning to your character's progression in the larger game.

With the free time and hot days of summer ahead, leave the safety of your Vault to explore the Super Mutant-, Raider-infested Capitol Wasteland of Fallout 3. It's as close as you'll ever get to being Mad Max without the world suffering a cataclysmic nuclear disaster.

Look for more Videogamer posts in the weeks to come.

2 comments:

  1. Sweet. Once I finish BioShock, I'll probably go pick up Fallout 3 next. Thanks, videogamer! You'rrrrreeeee Grreat!

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  2. Just realize you PS3ers don't get any of the DLC. It sucks. That's why I "had" to play it again on 360.

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